I made multiple video games during highschool. I used Unity Game Engine for them all, C# as the language, with Piskel for 2D sprites and Autodesk Maya for 3D sprites. Kitchen Wars (2017) was my first game, I directed and programmed it. Its success got me invited into the head highschool team where we designed Fringe Contentender (2018) and Legacy (2020) were I mostly made the 3D models, 2D sprites and programmed them into the games.